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DreamND

74 Game Reviews

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It doesn't have goals and it's more of a test than a game but if this would be my first creation I think I would be quite happy.
Keep it up.

Music is to loud. Also no tweaking in this regard nor there is an unmute button.
Barber wire doesn't harm you.

Press M to go to the menu? It would be more intuitive to just make it "Esc" or maaybe "Enter" if you're not adding the "Menu icon" on the screen.

It would be good for this game to spend some time to improve at least menu visuals.

Was it on purpose that in the first area my character appears to be jumping to the building in the background and foreground?

Also.. I'm not the big fan of the jumping mechanic in this game... it feels wrong.

Score feature is pointless... It's going to be always 52 since this is the number of cards...
It would make more sense if there would be "cards remaining" feature... but it's still not necessary.

orion1220 responds:

Score is the time it takes so...

It looks nice but it's so poorly executed...
1. Why in the game which use a mouse I can't see the cursor? Is this a bug or something? I can use the other set of buttons but still... it's annoying.
2. Your tutorial in the description is really messy... Don't tell us what we're doing in a 1st point of something that looks like step by step tutorial... which it isn't. It's bunch of information about the game in almost random order.
3. If you're giving us a hint don't try to be smart and call your buttons "action keys" it just makes me go to the controls anyway and in there you don't use this fancy vocabulary. Well, you used "pick up / drop key instead of "interaction key" that's good... but I think this names are self-explanatory...
4. When I bring metal to the anvil I don't use "action key" to "craft once"... I don't craft anything- it's for making the number go up.

This game would really use some visual tutorial or at least step by step turial... so well, here's one.

How to craft anything in this game:
1. Wait a second for ores to appear at the bottom right.
2. Use Z to mine them.
3. Using X pick up and throw 3 balls at the right... thing?
4. Pick up the metal and go with it to the anvil.
5. Use Z to make the number go up.
6. Stop at the number you want (2 or 4) and press Spacebar.

tommyboys0107 responds:

Hello :)
I didn't realize problems of tutorial until I see your comment.
I've changed some parts of the tutorial according to your suggestions.
Thanks for your suggestions!

3rd and 4th stage are pretty original
I find it annoying that on 1st stage camera jumps with you.

Just click your left mouse button... or don't... You won't win or lose anyway.

Enemies don't harm you.
These are only outlines of dickbuts which are actually a bit hard to indentify as this character.
Music doesn't loop

I mean... c'mon man. I know it's your first time but it's not a game it's just throwing on the table everything you've learned so far without even making it a proper game with objectives or anything...

You could put "test" in the title like some people do...

I usually don't try to be as harsh to beginners but it doesn't look like you haven't enough experience to make it a bit better- it looks more like you're just lazy...

Well.. it's a World of Goo concept... I'm not sure how close it is to original since I haven't played that game.
Anyway.... this game would use some proper zoom out option... not zooming out just a little bit and not being able to build in this state... why is that?... I think we should be allowed to see the whole tower and build like this since we have to be aware of its entire structure in order to win...

This game looks like a game I was taught to make on a very first lesson in extra classes in my college. Maybe even only sprites are different

Not much to review for now, just... what's with that thumbnail?

This is interesting. Can I know why did you choose the Chamorro as the language we're learning? I'm just curious.

It might be good to change pictures of animals once in a while but it should stay in the same style. Actually, all of the animals should be drew in the same style.

KJDesigns responds:

Hi Sorry for the late reply. I chose Chamorro because I actually live on Guam. This is my first game that i made and wanted it to get attention on Gaum. Thank you for the tip I'll maybe update it to keep the images the same :)

Age 30, Male

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