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DreamND

42 Movie Reviews

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How are these 3 animations so different in style?

2nd animation:
It looks weird that her body keeps on moving in a slow pace. No one makes such a slow gestures, especially when they're angry. If the pace of her movements was better and there would be natural stops of movement in between actions it could be really cool just like the very end of this animation when she says 'Baboon'

3rd animation
What happened here? Rouge is looking more human than I remember. For some reason Knuckles looks normal. I mean I don't know the context so I'm guessing he is supposed to be freezed like this. Actually, isn't he right in front of us? How does Rouge comes closer to us at the end?

I feel like it may be overanimated, like there is too many drawn frames.
Seeing that you pretty much know how to animate gestures / movement there would be a huge improvement if you would learn about how many frames the movement should last to make it look natural.

In the first scene we can see neither the tree nor the family. Creating a surprising outocome is one thing, but in this case it depends on consistency of the surroundings and camera angles.
The way it was portrayed I don't even know for sure if this guy is a hunter or a hitman.
Did he miss? I don't know.
The guy says "Stupid little... something". Why though? Did he miss before to be annoyed or what?
I'd focus on consistency first.

saraphporter responds:

I guess you kinda have a point. It probably would have been funnier to show that the hunter actually meant to shoot the kid.

I guess this is the alternate universe where Steven Universe is black and lives in a city

CrayCrayAnimations responds:

Close but not quite!

I would say this animation is kind of charming and nostalgic for me and well... it is. Too bad you've gotten lazy at the end.
I see it's your first animation there so I'm waiting for another one.
You can create something cool. Don't discourage yourself.

ChickenLeggy responds:

thank you! this was a little test video cause i was having an artblock

Why is all of the animation happening on the left side of the screen? And like... in a poster.
Judging by the text at the end this isn't the entire animation you're going to make with this song
BUT! Even if you want to give here for example a scene where someone comes into the shot from the right or something 20 seconds of weird camera shot is way too long... actually I'm not sure if any amount of time would be acceptable.

But hey, your art looks alright and thumbnail made me want to see what this animation is all about.
So yeah: you're pretty fine on the art department but think about how you want to present stuff too. From which angle, how far away etc

You wanted it to look old? Well... I think it mostly turned out to sound old-I remember such audio quality in some old flash parodies on youtube. If you've encountered such videos and you wanted to imitate them I can't really judge the artstyle or animation because it wasn't the point of them. They needed to have anything moving/changing positions once in a while to an audio clip.

Since I'm not sure I'm just going to say that you've chosen quite boring audio clip.

plasticapple responds:

Thank you for the response! I know it didn't come across the way I wanted it to, so it's great to hear your feedback on why. :)

I cant grasp like half of the lyrics... or more.
I don't know if this song was made for this animation or you just used it but they could sing clearer.

Sketchead responds:

It's a commission I made for lhugueny, so the animation was made for the song.

Lyrics are in the description if you can't make em out!

Why did the boy cross the road?- I don't know and neither does he. I mean c'mon. He wanted to cross the road just so he can make an awkward 180 degree turn and then spend way too much time to run like 5 meters...
Overall it's not bad. Mood of this animation is nice too... but I guess it would be nice to have some logic behind it too.

newgamingspies responds:

:P Thanks! :D

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